An electron HelloWorld
This project main purpose is to present electron
- Electron
- ipc (main & renderer)
- Browser-Window
- electron-packager
I also use it as a brief tutorial for some other technologies :
- ReactJS
- ReactBootstrap
- Rx
- Gulp
- ES6 (babel)
Summary
The code can be found on my github.
Electron main concepts
Electron is io.js server
that is installed (without admin rights) on the client machine
in order to run an application
. These application comes with a suite of helper to update, report bug and access the client machine.
When you start an electron application, a first process named main
is started as an io.js webserver. This main
process has access to all the io.js packages
.
The language used to built your views are HTML/Javascript (with all the library/framework ...).
This Gui is built on a fork of chromium
. So, like chrome/chromium, every window is started in a different process
. The main
process will manage these views. A view is named a renderer
process.
When you start a view, you give a URL to the code to be interpreted. These URL can bring to a local server hosted by the main
process or to any other WebSite. You can choose at any time if you prefer a local application
, a remote application
or an hybrid one
.
Electron comes with an async messagerie service : ipc
to communicate from main
to views
. You can easily share data
with this channel.
You can add security
or restrain
the different parts of your views by turning on or off some options.
This project main concept
This project show a very simple view with two buttons.
- The first one will spawn a view each time you click. These windows will use the ipc
messagerie to receive a Rx
stream of data to update. The update will be done with ReactJS
.
- The second one will show a notification.
The architecture is that one :
- a node server will host the files (distinct from the electron app)
- the electron app will run as a browser with additionnal capabilities
Context
This project has bin built on windows 7 for windows. On other plateform just have a look to the script in the main folder and adapt it to bash or something like that (few line of codes). It's very simple script commands (or open an issue if you want help).
At the moment, electron version is 0.31.2
.
Go-Fast
- install node.js
- control that node path is in your env PATH
git clone https://github.com/tdeheurles/ElectronTest
- in a PowerShell terminal :
run-server.ps1
- in another PowerShell terminal :
run-electron.ps1
- make a prayer
- test the electron app
if you've got some problems, go to issues and to the server section.
Electron project
The official quick-start
is here, and you can find the documentation here.
An electron project can be achieved with a minimum of 2 files :
app
|--- main.js
*--- package.json
The package.json
is a standard node/iojs package file. We put some metadata
and the dependencies
.
{
"name": "ElectronTest",
"version": "0.0.1",
"main": "main.js",
}
The main.js
is the script that will start the application. A minimalist one will be of that kind :
const app = require('app');
const BrowserWindow = require('browser-window');
// close the main process when every renderer process are closed
app.on('window-all-closed', function() {
if (process.platform != 'darwin') {
app.quit();
}
});
// start a process using app (the code speak by himself).
let mainWindow = null;
app.on('ready', function() {
mainWindow = new BrowserWindow({width: 800, height: 600});
mainWindow.loadUrl('http://www.google.com');
mainWindow.on('closed', function() {
mainWindow = null;
});
});
If you want to host files (like an index.html) with the application, you just have to add them to the app
directory and to change URL of the mainWidow to something like 'file://' + __dirname + '/index.html'
When the application is package, 50mb of other files need to be downloaded. All this files just need to be copy/paste to the user filesystem.
File exploration
We will now go through all the files of the project to cover briefly all the functionalities.
Do not hesitate to open an issue for any question.
Note that the code here should not be copy/paste as I added lots of comments that may break the code. Prefer to simply git clone
electron
Our electron app is composed of two files : main.js
and package.json
.
package.json :
{
"name": "ElectronTest",
"version": "0.0.1",
"main": "main.js",
"dependencies": {
"rx": "^3.1.2"
}
}
It's a very simple package.json with an entry pointing to the main.json
file. I have added a dependency : Rx
. These dependency need to be uploaded before running the application (electron won't download it when run).
main.js :
The main.js file is very simple with no idea of architecture.
You will find first some globals defining the server and port. jshint
and use strict
will restrict the writing of javascript.
/* jshint node: true*/
'use strict';
We can find a MAIN
part that will start the application and the first renderer process
.
const app = require('app');
const BrowserWindow = require('browser-window');
app.on('window-all-closed', function() {
if (process.platform != 'darwin') {
app.quit();
}
});
let atomScreen = null;
let mainWindow = null;
app.on('ready', function() {
atomScreen = require('screen')
mainWindow = new BrowserWindow({width: 800, height: 600});
mainWindow.loadUrl("http://localhost:8123/index.html");
mainWindow.openDevTools();
mainWindow.on('closed', function() { mainWindow = null; });
});
The app
is the object representing the main
process.
The BrowserWindow
is the object that represent the renderer
process.
This code will shut down the app if all window are closed :
app.on('window-all-closed', function() {
if (process.platform != 'darwin') {
app.quit();
}
});
We then start the application in a window of 800*600
, ask to load the URL at localhost:8123
, start the devtools (chromium tools to debug the GUI) and ask to delete the mainWindow instance if the user click on close. The atomScreen
will be used after but need to be require after the app is ready.
let atomScreen = null;
let mainWindow = null;
app.on('ready', function() {
atomScreen = require('screen')
mainWindow = new BrowserWindow({width: 800, height: 600});
mainWindow.loadUrl("http://localhost:8123/index.html");
mainWindow.openDevTools();
mainWindow.on('closed', function() {
mainWindow = null;
});
});
index.html
Here we will find the different elements that will be loaded by our app.
Each HTML is a very simple one with a css url and pointing to a different javascript file. For example :
<!DOCTYPE html>
<html>
<head lang="en">
<meta charset="UTF-8">
<title>ReactJS and ES6</title>
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.5/css/bootstrap.min.css">
</head>
<body>
<script src="dist/app.js"></script>
</body>
</html>
So our electron app, when starting, open that index.html
. This html file download a css
file from bootstrap and our script app.js
.
This app.js
is a transpilation in ES5 from our source file app.jsx
written in ES6. You can show here how it's done.
The app.jsx is defined in ReactJS. The code can be read like HTML where you can easily add some javascript code.
// First we import some element using ES6 syntaxe
import React from 'react';
import Tile from './Tile.jsx' // Tile is a ReactJS object (see after)
import { Button, ButtonGroup,
Grid, Row, Col,
OverlayTrigger,
Label
} from 'react-bootstrap'; // React-Bootstrap propose lots of
// already prepared component
// The function React.render take two parameters
// - a HTML like element.
// - the element where that generated HTML will be put (document.body)
//
// Here I just put a text Element in the first Row, second column. And a Tile element in the second Row, second column.
// You also can see that we have an easy responisve design achieved with ReactBootstrap.
React.render(
<Grid>
<Row>
<Col xs={1} md={4}></Col>
<Col xs={10} md={4} className="text-center">
ElectronTest
</Col>
<Col xs={1} md={4}></Col>
</Row>
<Row>
<Col xs={4} md={4}></Col>
<Col xs={4} md={4}>
<Tile Title="Create a RxWindow" />
</Col>
<Col xs={4} md={4}></Col>
</Row>
</Grid>,
document.body
);
Then we can find our Tile.jsx
object used in the app.jsx
element :
// We import some dependencies
import React from 'react';
import { Button } from 'react-bootstrap';
// here we create a class Tile
// - that extends React.Component
// - that will be export as default (behind the scope of this tutorial)
export default class Tile extends React.Component {
// we first define a function tin the ES6 syntaxe.
// this code permit to avoid browserify to through an error when trying
// to import an element that won't exist at transpil time.
// For example, we will import ipc that will just exist at runtime,
// and only on electron browser
executionTimeRequire = (name) => { return require(name) }
// Here is the handler for button of this object
createTile = (e) => {
// We require ipc
var ipc = this.executionTimeRequire('ipc')
// We use that IPC to send a message to the main process
// on the 'create_someReactView' topic
// Our message does not comport data (empty envelope)
ipc.send('create_someReactView', null)
}
// Here is the code that define the visual of our object.
// It's just a button
render() {
return (
<Button onClick={this.createTile}>{this.props.Title}</Button>
);
}
}
IPC
So we sent a message to our main process on the create_someReactView
topic.
Look at the corresponding code in the main process file main.js
in the electron folder :
// We require ipc. Here, the code is not transpiled or browserified so we
// can just use `require`
const ipc_main = require('ipc')
// The first and second topics will trigger a function when a message is
// received. It's used to create different `renderer` process.
ipc_main.on('create_someReactView', function(event, arg) {
create_someReactView()
})
function create_someReactView(){
// we first use the atomScreen generated at the application start
// to get the screen size
const screen_size = atomScreen.getPrimaryDisplay().workAreaSize;
// we define the width of our view
// (can be done more dynamically)
const notification_width = 200
const notification_height = 130
// we prepare the position of our view at the bottom right
const notification_x = screen_size.width - notification_width - 10
const notification_y = screen_size.height - notification_height - 10
// we instantiate our renderer process
const notification = new BrowserWindow({
'width': notification_width,
'height': notification_height,
'frame': false,
'show': false,
'x': notification_x,
'y': notification_y
});
// We load an Url from our server
notification.loadUrl('http://${server_adress}:${server_port}/SomeReactView.html')
// and we show our View
notification.show()
}
SomeReactView.html
is exactly the same as index.html
. It just point to SomeReactView.js
(that is transpiled from SomeReactView.jsx
) :
import React from 'react'
import { Grid, Row, Col, Button } from 'react-bootstrap'
import SomeViewModel from './SomeViewModel.js'
export default class SomeReactView extends React.Component {
// ES6 constructor
constructor(props) {
super(props);
// an initialiser object
const someViewModel = new SomeViewModel([0,0,0, 0,0,0, 0,0,0,
0,0,0, 0,0,0, 0,0,0,
0,0,0, 0,0,0, 0,0,0,
0,0,0, 0,0,0, 0,0,0 ])
// we define the initial state of our view
this.state = { someViewModel: someViewModel };
}
// same as before
executionTimeRequire = (name) => { return require(name) }
// We ask the component to do something just before appearing
componentWillMount() {
// We initiate our messaging tool
const ipc = this.executionTimeRequire('ipc')
// We prepare to receive updates :
// When we receive data on the `update` topic
ipc.on('update', (data) => {
// we create a new ViewModel from the data
let newViewModel = this.state.someViewModel
newViewModel.elements = data
// we set the state to that new viewModel
// react will generate the new component from that state
this.setState({someViewModel: newViewModel});
})
// We send a message on the 'give_it_to_me' topic (empty envelope)
ipc.send('give_it_to_me', null)
}
// as for all ReactJS, the visual part of the element
// here we just have something like a table (that can
// have be put in another object)
// We can notice the style added for the Gui. It's a html class that
// correspond to electron (need to be added on frameless view)
render() {
return (
<Grid style=-webkit-app-region>
<Row>
<Col xs={1}>{this.state.someViewModel.elements[0]}</Col>
<Col xs={1}>{this.state.someViewModel.elements[1]}</Col>
<Col xs={1}>{this.state.someViewModel.elements[2]}</Col>
<Col xs={1}>{this.state.someViewModel.elements[3]}</Col>
<Col xs={1}>{this.state.someViewModel.elements[4]}</Col>
<Col xs={1}>{this.state.someViewModel.elements[5]}</Col>
</Row>
[...]
</Grid>
);
}
}
// We instiate a SomeReactView (defined just before)
// and we put it directly under the body of the html
// (erasing everything defined inside)
React.render(
<SomeReactView />,
document.body
);
As a summary, we have started the main process
of an electron application. That main process
have started a first renderer process
with the code at localhost:8123/index.html
.
We then have clicked a button in that view. The trigger have sent an IPC message to the main process
to request the creation of a new renderer process
.
The second renderer process
have started. Just before appearing (ComponentWillMount) have sent a new IPC message
to the main process
. That last message was an empty envelope on the give_it_to_me
topic.
Rx
We look now inside the main process
code in the app.js
file at the Rx section
.
This code is separated in three elements.
The first will permit to trigger an action on the reception of a message on the topic give_it_to_me
:
// We know that the message is an empty envelope so we don't care of arg.
// event will be used later to find the author of the message with `event.sender`
ipc_main.on('give_it_to_me', function(event, arg) {
console.log("stream requested")
//[...]
})
The second will create a pattern for a sequence.
For that we create a source by using Rx.Observable.timer(100,16). At this point, we have an infinite sequence
espaced by 16ms
that will start after 100ms
.
Then we map each ping
with a value. In this case, I return an array of two random elements. The first element will be the cell to update in the SomeReactView, the other will be the number that will appear :
console.log("stream requested")
const Rx = require('rx')
const source = Rx.Observable
.timer(100,16)
.map(function(x) {
return [
Math.floor((Math.random() * 36) + 1),
Math.floor((Math.random() * 100) + 1)
]});
For a better understanding :
-------------------------------------------------------------> time
<--- 100ms ---> | <- 16ms -> | <- 16ms -> | <- 16ms -> |
| | | |
[25,99] [12,47] [01,76] [14,28]
Finally we subscribe
to this pattern and tell what we want to do when :
- we receive a value
- an error is thrown
- the sequence is terminated (here it won't happen)
source.subscribe(
function (x) {
cache[x[0]] = x[1]
event.sender.send('update', cache)
},
function (err) {
console.log('Error: ' + err);
},
function () {
console.log('Completed');
}
);
Each click on the main view button should generate a new GUI with a lot of number changing fast. The CPU will determine the number of GUI that can be generated (it's a simple non optimized HelloWorld here).
packaging
The project comes with two main parts : electron
and the server
.
We will here have a look to the generation of the code from the source for each one.
The script are very static for now (no config).
main path
In the main path you will find a run script for each mini project : run-electron.ps1
and run-server.ps1
.
build-windows-package.ps1
and npm-install-for-electron.bat
are used by run-electron.ps1
.
run-electron.ps1
# PowerShell script
# We define a reference to the main folder
$main_path = "$pwd"
# We statically define where electron will be run
$electron_runtime = "$main_path\electron\packaging\electrontest-win32-x64"
# We download a version of electron and get a cache
.\build-windows-package.ps1
# We install the npm dependencies for node
# (the command is a bit special for electron)
.\npm-install-for-electron.bat
# We move to the electron folder and execute the program
cd $electron_runtime
.\electrontest.exe
build-windows-package.ps1
# npm propose a packager for electron named `electron-packager`.
# This one won't generate a unique exe file but will download all the
# required files from some configuration
npm install electron-packager -g
$sourcedir = "$pwd\electron\src" # Where are our sources
$appname = "electrontest" # The name that will appear everywhere
$platform = "win32" # windows/mac/linux
$arch = "x64" # architecture
$electron_version = "0.31.2" # the version of electron you want (no latest)
$app_version = "0.0.0" # the version for our app
$output_directory = "$pwd\electron\packaging" # path for our package
$cache_directory = "$pwd\electron\packaging\cache" # path for our cache
# We give all paramters and add --overwrite to generate completely everytime
electron-packager `
$sourcedir `
$appname `
--platform=$platform `
--arch=$arch `
--version=$electron_version `
--app-version=$app_version `
--out=$output_directory `
--cache=$cache_directory `
--overwrite
npm-install.bat
# stop log
@echo off
# move to the app folder inside the packaged electron
cd electron\packaging\electrontest-win32-x64\resources\app
# set variable needed by electron for adding npm package
set npm_config_disturl=https://atom.io/download/atom-shell
set npm_config_target=0.31.2
set npm_config_arch=x64
set HOME=~/.electron-gyp
# We install (with addition of the paramters to add package if needed)
# ie: npm-install.bat gulp --save-dev
npm install %*
run-server.ps1
This one is just a wrapper to the one in the server folder (you can use the same command inside each folder). It's very simple commands here.
# main folder
cd server
.\run-server.ps1
# server path
# install the npm (according to package.json)
npm install
# launch gulp (according to gulpfile.js)
npm run gulp
package.json
{
"name": "electrontest",
"version": "1.0.0",
"description": "",
"main": "gulpfile.js", "//": "HERE WE TELL NPM THAT THE ENTRYPOINT IS GULP",
"scripts": {
"gulp": "gulp", "//": "OUR `npm run gulp` CORRESPOND TO THAT LINE",
},
"author": "",
"license": "ISC",
"dependencies": { "//": "THIS DEPENDENCIES WILL BE INCLUDED IN OUR BUNDLE FILES",
"react": "^0.13.3",
"react-bootstrap": "^0.25.0",
"bootstrap": "^3.3.5",
"electron-toaster": "^1.0.8",
"node-notifier": "^4.2.3"
},
"devDependencies": { "//": "THIS DEPENDENCIES DOES NOT AFFECT THE BUNDLE FILES",
"babelify": "^6.3.0",
"browserify": "^11.0.1",
"gulp": "^3.9.0",
"gulp-webserver": "^0.9.1",
"vinyl-source-stream": "^1.1.0"
}
}
gulpfile.js
gulp
is an helper that can be used to automate task for web stuff. It's in the same category as webpack
The main idea here is to take the sources, transpile them from ReactJS and ES6 to the ES5 the browser knows.
first we get some dependencies
// gulp will manage this process. everything is organised in task.
// Each task can be triggered from the CLI with `gulp run taskname`
// the `default` is automatically triggered if no name is given
const gulp = require('gulp');
// browserify is the one that will transform our multiple files in only one
// this task is done according to the require in the code
// It's the one that we contourn with the function
// executionTimeRequire = (name) => { return require(name) }
// defined in Tile.jsx and SomeReactView.jsx
const browserify = require('browserify');
// Babel is a transpiler
// This package permit us to use ES6 and ES7 features in our code.
// It's the one that also transpile our ReactJS jsx files in js files
const babelify = require('babelify');
// This one manage the process of the transpile
const source = require('vinyl-source-stream');
// Webserver as its name says will serve our files. It simpler in this project
// than using an nginx or something else
const webserver = require('gulp-webserver');
// TASK DEFINITIONS
// ================
// Here we define 4 gulp task. Each one corresponding to a part of the project
// The first one generate the app.js file that correspond to our first renderer process
gulp.task('generate-app', function () {
// We first give to browserify the entry point of `tree` of files
// (It will follow automatically the require)
// debug tells him to generate a map file
// ==> (you will be able to look to the none transpiled class from the browser)
return browserify({entries: './src/app.jsx', extensions: ['.jsx'], debug: true})
// here is the command for babel. stage define the features we want to use
// stages are the development progress of the feature. Here I use early stage features
// function declaration is one of them => ie: "() => { }"
.transform(babelify, { stage: 0 })
.bundle()
// This line ask gulp to continue when an error is thrown in the transpile process
// ie: tou forget a `,` and you save. If this line is not present, gulp stop
.on('error', function(err) { console.error(err); this.emit('end'); })
// The name of the generated file
.pipe(source('app.js'))
// the folder where to put our generated file
.pipe(gulp.dest('public/dist'));
});
// this task is in the same form
gulp.task('generate-someReactView', function () {
return browserify({entries: './src/SomeReactView.jsx', extensions: ['.jsx'], debug: true})
.transform(babelify, { stage: 0 })
.bundle()
.on('error', function(err) { console.error(err); this.emit('end'); })
.pipe(source('SomeReactView.js'))
.pipe(gulp.dest('public/dist'));
});
// this task is in the same form
gulp.task('generate-someViewModel', function () {
return browserify({entries: './src/SomeViewModel.js', extensions: ['.js'], debug: true})
.transform(babelify, { stage: 0 })
.bundle()
.on('error', function(err) { console.error(err); this.emit('end'); })
.pipe(source('SomeViewModel.js'))
.pipe(gulp.dest('public/dist'));
});
// Here we just copy past the html files from src to public
gulp.task('copy-html', function () {
gulp.src('./src/**/*.html')
.pipe(gulp.dest('./public'));
});
// ==== MAIN
// =============
// the default task is the main one, it will be triggered by our `npm run gulp` in the `run-server.ps1`
// the default task starts by triggering the four task defined upper
gulp.task(
'default',
['generate-app', 'generate-someViewModel', 'copy-html', 'generate-someReactView'],
function () {
// then this two line ask to look for any change in our files (at save time).
// ie: I look for any jsx in any path under src, and trigger my generate-tasks
gulp.watch('./src/**/*.jsx', ['generate-app', 'generate-someViewModel', 'generate-someReactView' ]);
gulp.watch('./src/**/*.html', ['copy-html']);
// this code correspond to the server
// I give him port, index file.
gulp.src('public')
.pipe(webserver({
port: 8123,
fallback: "index.html"
}));
});
Issues
- Read slowly the
go-fast
instructions - Have a look to the file exploration after looking where the first error occur in your terminal.
- Do not hesitate to open an issue on github